godot/modules/gdscript/language_server
Ryan Roden-Corrent 4677502d7c Include gdscript warning name in LSP message.
My initial attempt changed this in the gdscript code, which resulted in
a duplicate warning name in the builtin editor. We should just append
the warning name in the LSP instead.

This uses parens to match what is shown in the builtin editor.

(cherry picked from commit 8dcc39ec91)
2020-07-15 12:15:16 +02:00
..
gdscript_extend_parser.cpp Include gdscript warning name in LSP message. 2020-07-15 12:15:16 +02:00
gdscript_extend_parser.h
gdscript_language_protocol.cpp
gdscript_language_protocol.h
gdscript_language_server.cpp
gdscript_language_server.h
gdscript_text_document.cpp
gdscript_text_document.h
gdscript_workspace.cpp
gdscript_workspace.h
lsp.hpp