godot/core/bind
Hugo Locurcio 6fb6107e6a Warn when trying to open res:// or user:// with OS.shell_open()
`OS.shell_open()` will pass on the path directly to the OS' shell
handler (which can handle file paths or URLs). It can't handle
Godot-specific paths, so these need to be converted with
`ProjectSettings.globalize_path()` first.

(cherry picked from commit d46e411b44)
2020-05-01 10:56:58 +02:00
..
core_bind.cpp Warn when trying to open res:// or user:// with OS.shell_open() 2020-05-01 10:56:58 +02:00
core_bind.h Core: Change _Marshall class inherit from Reference to Object 2020-03-04 12:40:14 +01:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00