godot/platform/server
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
..
detect.py SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
godot_server.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_server.cpp added a const keyword for a methods that return constant literal... 2019-05-21 02:16:30 -04:00
os_server.h added a const keyword for a methods that return constant literal... 2019-05-21 02:16:30 -04:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00