godot/platform/server
Rémi Verschelde e5526544a3 Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91"
This reverts commit 2e152b945f.

SCons `FRAMEWORKS` is, according to their latest docs, only supported
"On Mac OS X with gcc". While the "with gcc" part seems bogus, #36795
did introduce a link failure for our osxcross toolchain for compiling
macOS binaries from Linux. SCons probably fails to detect this as a
macOS target and does not use its `FRAMEWORKS` logic properly.

So using `LINKFLAGS` as we used to is the more portable solution.
2020-03-10 09:56:37 +01:00
..
detect.py Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91" 2020-03-10 09:56:37 +01:00
godot_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_server.cpp Remove unused driver/dummy/audio_driver_dummy.h 2020-02-20 08:00:34 +01:00
os_server.h Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00