godot/modules/assimp
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
editor_scene_importer_assimp.cpp Fix regression in FBX import caused by Skeleton3D 2020-08-25 01:17:39 -07:00
editor_scene_importer_assimp.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godot_update_assimp.sh Updated assimp to commit 1d565b0 with iFire 2019-07-30 18:59:29 +01:00
import_state.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
import_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00