godot/core/math
Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code
Also fix a potential regression from 3fcb9b1ec1.
2016-07-08 16:47:55 +02:00
..
aabb.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
aabb.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
bsp_tree.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
bsp_tree.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
camera_matrix.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
camera_matrix.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
face3.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
face3.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
geometry.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
geometry.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
math_2d.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
math_2d.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
math_defs.h First version of Profiler 2016-05-21 21:18:16 -03:00
math_funcs.cpp math: Fix rounding error for 0 in Math::round (#4495) 2016-05-01 11:37:46 +02:00
math_funcs.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
matrix3.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
matrix3.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
octree.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
plane.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
plane.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
quat.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
quat.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
quick_hull.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quick_hull.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
transform.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
transform.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
triangle_mesh.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
triangle_mesh.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulate.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulate.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulator.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
vector3.h Remove USE_QUAD_VECTORS unused check 2016-06-19 00:41:52 +02:00