godot/platform
Rémi Verschelde b1f294b3ac Android: Improve dialogs about custom build template
The language didn't make it clear that it's installing a *source* template
to the project folder, for later use when compiling custom APKs.

Fixes #28736.
2019-08-29 13:22:20 +02:00
..
android Android: Improve dialogs about custom build template 2019-08-29 13:22:20 +02:00
haiku Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
iphone iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS 2019-08-21 22:22:18 +02:00
javascript https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMain is not a function when using latest-upstream backend 2019-08-12 21:59:27 +03:00
osx [macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
server Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
uwp Move CryptoCore to it's own folder. 2019-08-19 16:31:05 +02:00
windows Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
x11 Fix modifier keys causing key-code mismatch on Linux/X11. 2019-08-28 13:27:13 +03:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Always use lists for LIBS in SCons 2019-08-12 22:31:55 +02:00