godot/platform/osx
2019-08-14 13:45:54 +02:00
..
export Export: Remove temp files from cache after export 2019-08-12 13:31:59 +02:00
camera_osx.h Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
camera_osx.mm Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
crash_handler_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_osx.mm Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
detect.py SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
dir_access_osx.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
dir_access_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godot_main_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_osx.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
os_osx.mm Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 2019-08-09 11:13:24 +02:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_osx_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
semaphore_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
semaphore_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00