godot/scene
Poommetee Ketson 88fd69c9bb Merge pull request #11142 from BastiaanOlij/arvr_signal_id
Added ID to tracker signals and property for storing hand
2017-09-12 05:10:35 +07:00
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2d Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730 2017-09-06 22:03:04 -03:00
3d Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
animation Fix AnimationTreePlayer bogus argument name 2017-09-01 21:29:00 +02:00
audio Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730 2017-09-06 22:03:04 -03:00
gui Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true. 2017-09-07 11:22:07 -03:00
main Fix duplication of nodes resulting in shared metadata 2017-09-11 12:34:36 +03:00
resources Merge pull request #11152 from SaracenOne/mesh_arrays_access 2017-09-12 04:42:18 +07:00
register_scene_types.cpp Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00