godot/tools/editor/call_dialog.cpp
Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.

Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
2017-01-16 08:04:23 +01:00

342 lines
9.1 KiB
C++

/*************************************************************************/
/* call_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "call_dialog.h"
#if 0
#include "scene/gui/label.h"
#include "class_db.h"
#include "print_string.h"
class CallDialogParams : public Object {
GDCLASS( CallDialogParams, Object );
public:
bool _set(const StringName& p_name, const Variant& p_value) {
values[p_name]=p_value;
return true;
}
bool _get(const StringName& p_name,Variant &r_ret) const {
if (values.has(p_name)) {
r_ret=values[p_name];
return true;
}
return false;
}
void _get_property_list( List<PropertyInfo> *p_list) const {
for(int i=0;i<method.arguments.size();i++)
p_list->push_back(method.arguments[i]);
}
MethodInfo method;
HashMap<String,Variant> values;
CallDialogParams() {}
};
void CallDialog::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
call->connect("pressed", this,"_call");
cancel->connect("pressed", this,"_cancel");
//filter->get_path()->connect("text_changed", this,"_text_changed");
_update_method_list();
}
if (p_what==NOTIFICATION_EXIT_TREE) {
call->disconnect("pressed", this,"_call");
cancel->disconnect("pressed", this,"_cancel");
//filter->get_path()->connect("text_changed", this,"_text_changed");
_update_method_list();
}
if (p_what==NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
}
}
void CallDialog::_call() {
if (!tree->get_selected())
return;
TreeItem* item=tree->get_selected();
ERR_FAIL_COND(!item);
int idx=item->get_metadata(0);
ERR_FAIL_INDEX(idx,methods.size());
MethodInfo &m = methods[idx];
Variant args[VARIANT_ARG_MAX];
for(int i=0;i<VARIANT_ARG_MAX;i++) {
if (i>=m.arguments.size())
continue;
if (call_params->values.has(m.arguments[i].name))
args[i]=call_params->values[m.arguments[i].name];
}
Variant ret = object->call(m.name,args[0],args[1],args[2],args[3],args[4]);
if (ret.get_type()!=Variant::NIL)
return_value->set_text(ret);
else
return_value->set_text("");
}
void CallDialog::_cancel() {
hide();
}
void CallDialog::_item_selected() {
TreeItem* item=tree->get_selected();
ERR_FAIL_COND(!item);
if (item->get_metadata(0).get_type()==Variant::NIL) {
call->set_disabled(true);
return;
}
call->set_disabled(false);
int idx=item->get_metadata(0);
ERR_FAIL_INDEX(idx,methods.size());
MethodInfo &m = methods[idx];
call_params->values.clear();
call_params->method=m;
property_editor->edit(call_params);
property_editor->update_tree();
}
void CallDialog::_update_method_list() {
tree->clear();
if (!object)
return;
TreeItem *root = tree->create_item();
List<MethodInfo> method_list;
object->get_method_list(&method_list);
method_list.sort();
methods.clear();
List<String> inheritance_list;
String type = object->get_class();
while(type!="") {
inheritance_list.push_back( type );
type=ClassDB::get_parent_class(type);
}
TreeItem *selected_item=NULL;
for(int i=0;i<inheritance_list.size();i++) {
String type=inheritance_list[i];
String parent_type=ClassDB::get_parent_class(type);
TreeItem *type_item=NULL;
List<MethodInfo>::Element *N,*E=method_list.front();
while(E) {
N=E->next();
if (parent_type!="" && ClassDB::get_method(parent_type,E->get().name)!=NULL) {
E=N;
continue;
}
if (!type_item) {
type_item=tree->create_item(root);
type_item->set_text(0,type);
if (has_icon(type,"EditorIcons"))
type_item->set_icon(0,get_icon(type,"EditorIcons"));
}
TreeItem *method_item = tree->create_item(type_item);
method_item->set_text(0,E->get().name);
method_item->set_metadata(0,methods.size());
if (E->get().name==selected)
selected_item=method_item;
methods.push_back( E->get() );
method_list.erase(E);
E=N;
}
}
if (selected_item)
selected_item->select(0);
}
void CallDialog::_bind_methods() {
ClassDB::bind_method("_call",&CallDialog::_call);
ClassDB::bind_method("_cancel",&CallDialog::_cancel);
ClassDB::bind_method("_item_selected", &CallDialog::_item_selected);
}
void CallDialog::set_object(Object *p_object,StringName p_selected) {
object=p_object;
selected=p_selected;
property_editor->edit(NULL);
call->set_disabled(true);
return_value->clear();
_update_method_list();
method_label->set_text(vformat(TTR("Method List For '%s':"),p_object->get_class()));
}
CallDialog::CallDialog() {
object=NULL;
call = memnew( Button );
call->set_anchor( MARGIN_LEFT, ANCHOR_END );
call->set_anchor( MARGIN_TOP, ANCHOR_END );
call->set_anchor( MARGIN_RIGHT, ANCHOR_END );
call->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
call->set_begin( Point2( 70, 29 ) );
call->set_end( Point2( 15, 15 ) );
call->set_text(TTR("Call"));
add_child(call);
cancel = memnew( Button );
cancel->set_anchor( MARGIN_TOP, ANCHOR_END );
cancel->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
cancel->set_begin( Point2( 15, 29 ) );
cancel->set_end( Point2( 70, 15 ) );
cancel->set_text(TTR("Close"));
add_child(cancel);
tree = memnew( Tree );
tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
tree->set_begin( Point2( 20,50 ) );
tree->set_margin(MARGIN_BOTTOM, 44 );
tree->set_margin(MARGIN_RIGHT, 0.5 );
tree->set_select_mode( Tree::SELECT_ROW );
add_child(tree);
tree->connect("item_selected", this,"_item_selected");
tree->set_hide_root(true);
property_editor = memnew( PropertyEditor );
property_editor->set_anchor_and_margin( MARGIN_RIGHT, ANCHOR_END, 15 );
property_editor->set_anchor_and_margin( MARGIN_TOP, ANCHOR_BEGIN, 50 );
//property_editor->set_anchor_and_margin( MARGIN_LEFT, ANCHOR_RATIO, 0.55 );
property_editor->set_anchor_and_margin( MARGIN_BOTTOM, ANCHOR_END, 90 );
property_editor->get_scene_tree()->set_hide_root( true );
property_editor->hide_top_label();
add_child(property_editor);
method_label = memnew( Label );
method_label->set_pos( Point2( 15,25) );
method_label->set_text(TTR("Method List:"));
add_child(method_label);
Label *label = memnew( Label );
//label->set_anchor_and_margin( MARGIN_LEFT, ANCHOR_RATIO, 0.53 );
label->set_anchor_and_margin( MARGIN_TOP, ANCHOR_BEGIN, 25 );
label->set_text(TTR("Arguments:"));
add_child(label);
return_label = memnew( Label );
//return_label->set_anchor_and_margin( MARGIN_LEFT, ANCHOR_RATIO, 0.53 );
return_label->set_anchor_and_margin( MARGIN_TOP, ANCHOR_END, 85 );
return_label->set_text(TTR("Return:"));
add_child(return_label);
return_value = memnew( LineEdit );
//return_value->set_anchor_and_margin( MARGIN_LEFT, ANCHOR_RATIO, 0.55 );
return_value->set_anchor_and_margin( MARGIN_RIGHT, ANCHOR_END, 15 );
return_value->set_anchor_and_margin( MARGIN_TOP, ANCHOR_END, 65 );
add_child(return_value);
/*
label = memnew( Label );
label->set_anchor( MARGIN_TOP, ANCHOR_END );
label->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
label->set_begin( Point2( 15,54) );
label->set_end( Point2( 16,44) );
label->set_text("Parameters:");
add_child(label);
*/
call_params = memnew( CallDialogParams );
set_as_toplevel(true);
}
CallDialog::~CallDialog()
{
memdelete(call_params);
}
#endif