godot/drivers/windows
Pedro J. Estébanez b450036120 Modernize RWLock
- Based on C++14's `shared_time_mutex`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed
- Simpler for `NO_THREADS`
2021-02-18 11:41:07 +01:00
..
dir_access_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dir_access_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
file_access_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
file_access_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mutex_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mutex_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
semaphore_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
semaphore_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
thread_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
thread_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00