godot/drivers/mpc/audio_stream_mpc.h
Juan Linietsky 07e9741425 **WARNING BEFORE PULLING**
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem & tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
2015-08-23 20:15:56 -03:00

99 lines
2.3 KiB
C++

#ifndef AUDIO_STREAM_MPC_H
#define AUDIO_STREAM_MPC_H
#include "scene/resources/audio_stream_resampled.h"
#include "os/file_access.h"
#include "mpc/mpcdec.h"
#include "os/thread_safe.h"
#include "io/resource_loader.h"
//#include "../libmpcdec/decoder.h"
//#include "../libmpcdec/internal.h"
class AudioStreamMPC : public AudioStreamResampled {
OBJ_TYPE( AudioStreamMPC, AudioStreamResampled );
_THREAD_SAFE_CLASS_
bool preload;
FileAccess *f;
String file;
DVector<uint8_t> data;
int data_ofs;
int streamlen;
bool active;
bool paused;
bool loop;
int loops;
// mpc
mpc_reader reader;
mpc_demux* demux;
mpc_streaminfo si;
MPC_SAMPLE_FORMAT sample_buffer[MPC_DECODER_BUFFER_LENGTH];
static mpc_int32_t _mpc_read(mpc_reader *p_reader,void *p_dst, mpc_int32_t p_bytes);
static mpc_bool_t _mpc_seek(mpc_reader *p_reader,mpc_int32_t p_offset);
static mpc_int32_t _mpc_tell(mpc_reader *p_reader);
static mpc_int32_t _mpc_get_size(mpc_reader *p_reader);
static mpc_bool_t _mpc_canseek(mpc_reader *p_reader);
virtual bool _can_mix() const ;
protected:
Error _open_file();
void _close_file();
int _read_file(void *p_dst,int p_bytes);
bool _seek_file(int p_pos);
int _tell_file() const;
int _sizeof_file() const;
bool _canseek_file() const;
Error _reload();
static void _bind_methods();
public:
void set_file(const String& p_file);
String get_file() const;
virtual void play();
virtual void stop();
virtual bool is_playing() const;
virtual void set_paused(bool p_paused);
virtual bool is_paused(bool p_paused) const;
virtual void set_loop(bool p_enable);
virtual bool has_loop() const;
virtual float get_length() const;
virtual String get_stream_name() const;
virtual int get_loop_count() const;
virtual float get_pos() const;
virtual void seek_pos(float p_time);
virtual UpdateMode get_update_mode() const;
virtual void update();
AudioStreamMPC();
~AudioStreamMPC();
};
class ResourceFormatLoaderAudioStreamMPC : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
#endif // AUDIO_STREAM_MPC_H