godot/editor/editor_scale.cpp
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00

15 lines
198 B
C++

#include "editor_scale.h"
#include "os/os.h"
static bool editor_hidpi = false;
void editor_set_hidpi(bool p_hidpi) {
editor_hidpi = p_hidpi;
}
bool editor_is_hidpi() {
return editor_hidpi;
}