godot/platform/x11/joystick_linux.cpp
Andreas Haas 8c06da0d49
Better handling of joypad device IDs.
Now InputDefault is responsible for giving out joypad device IDs to the platform, instead of each platform handling this itself.
This makes it possible for c++ modules to add their own "custom" gamepad devices, without the risk of messing up events in case the user also has regular gamepads attached (using the OS code).
For now, it's implemented for the main desktop platforms.
Possible targets for future work: android, uwp, javascript
2017-03-26 00:12:11 +01:00

553 lines
15 KiB
C++

/*************************************************************************/
/* joystick_linux.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifdef JOYDEV_ENABLED
#include "joystick_linux.h"
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <unistd.h>
#ifdef UDEV_ENABLED
#include <libudev.h>
#endif
#define LONG_BITS (sizeof(long) * 8)
#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0)
#define NBITS(x) ((((x)-1) / LONG_BITS) + 1)
#ifdef UDEV_ENABLED
static const char *ignore_str = "/dev/input/js";
#endif
joystick_linux::Joystick::Joystick() {
fd = -1;
dpad = 0;
devpath = "";
for (int i = 0; i < MAX_ABS; i++) {
abs_info[i] = NULL;
}
}
joystick_linux::Joystick::~Joystick() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
memdelete(abs_info[i]);
}
}
}
void joystick_linux::Joystick::reset() {
dpad = 0;
fd = -1;
InputDefault::JoyAxis jx;
jx.min = -1;
jx.value = 0.0f;
for (int i = 0; i < MAX_ABS; i++) {
abs_map[i] = -1;
curr_axis[i] = jx;
}
}
joystick_linux::joystick_linux(InputDefault *in) {
exit_udev = false;
input = in;
joy_mutex = Mutex::create();
joy_thread = Thread::create(joy_thread_func, this);
}
joystick_linux::~joystick_linux() {
exit_udev = true;
Thread::wait_to_finish(joy_thread);
memdelete(joy_thread);
memdelete(joy_mutex);
close_joystick();
}
void joystick_linux::joy_thread_func(void *p_user) {
if (p_user) {
joystick_linux *joy = (joystick_linux *)p_user;
joy->run_joystick_thread();
}
return;
}
void joystick_linux::run_joystick_thread() {
#ifdef UDEV_ENABLED
udev *_udev = udev_new();
ERR_FAIL_COND(!_udev);
enumerate_joysticks(_udev);
monitor_joysticks(_udev);
udev_unref(_udev);
#else
monitor_joysticks();
#endif
}
#ifdef UDEV_ENABLED
void joystick_linux::enumerate_joysticks(udev *p_udev) {
udev_enumerate *enumerate;
udev_list_entry *devices, *dev_list_entry;
udev_device *dev;
enumerate = udev_enumerate_new(p_udev);
udev_enumerate_add_match_subsystem(enumerate, "input");
udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
udev_enumerate_scan_devices(enumerate);
devices = udev_enumerate_get_list_entry(enumerate);
udev_list_entry_foreach(dev_list_entry, devices) {
const char *path = udev_list_entry_get_name(dev_list_entry);
dev = udev_device_new_from_syspath(p_udev, path);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
String devnode_str = devnode;
if (devnode_str.find(ignore_str) == -1) {
joy_mutex->lock();
open_joystick(devnode);
joy_mutex->unlock();
}
}
udev_device_unref(dev);
}
udev_enumerate_unref(enumerate);
}
void joystick_linux::monitor_joysticks(udev *p_udev) {
udev_device *dev = NULL;
udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL);
udev_monitor_enable_receiving(mon);
int fd = udev_monitor_get_fd(mon);
while (!exit_udev) {
fd_set fds;
struct timeval tv;
int ret;
FD_ZERO(&fds);
FD_SET(fd, &fds);
tv.tv_sec = 0;
tv.tv_usec = 0;
ret = select(fd + 1, &fds, NULL, NULL, &tv);
/* Check if our file descriptor has received data. */
if (ret > 0 && FD_ISSET(fd, &fds)) {
/* Make the call to receive the device.
select() ensured that this will not block. */
dev = udev_monitor_receive_device(mon);
if (dev && udev_device_get_devnode(dev) != 0) {
joy_mutex->lock();
String action = udev_device_get_action(dev);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
String devnode_str = devnode;
if (devnode_str.find(ignore_str) == -1) {
if (action == "add")
open_joystick(devnode);
else if (String(action) == "remove")
close_joystick(get_joy_from_path(devnode));
}
}
udev_device_unref(dev);
joy_mutex->unlock();
}
}
usleep(50000);
}
udev_monitor_unref(mon);
}
#endif
void joystick_linux::monitor_joysticks() {
while (!exit_udev) {
joy_mutex->lock();
for (int i = 0; i < 32; i++) {
char fname[64];
sprintf(fname, "/dev/input/event%d", i);
if (attached_devices.find(fname) == -1) {
open_joystick(fname);
}
}
joy_mutex->unlock();
usleep(1000000); // 1s
}
}
int joystick_linux::get_joy_from_path(String p_path) const {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (joysticks[i].devpath == p_path) {
return i;
}
}
return -2;
}
void joystick_linux::close_joystick(int p_id) {
if (p_id == -1) {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
close_joystick(i);
};
return;
} else if (p_id < 0)
return;
Joystick &joy = joysticks[p_id];
if (joy.fd != -1) {
close(joy.fd);
joy.fd = -1;
attached_devices.remove(attached_devices.find(joy.devpath));
input->joy_connection_changed(p_id, false, "");
};
}
static String _hex_str(uint8_t p_byte) {
static const char *dict = "0123456789abcdef";
char ret[3];
ret[2] = 0;
ret[0] = dict[p_byte >> 4];
ret[1] = dict[p_byte & 0xF];
return ret;
}
void joystick_linux::setup_joystick_properties(int p_id) {
Joystick *joy = &joysticks[p_id];
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
int num_buttons = 0;
int num_axes = 0;
if ((ioctl(joy->fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
(ioctl(joy->fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
return;
}
for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
if (test_bit(i, keybit)) {
joy->key_map[i] = num_buttons++;
}
}
for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
if (test_bit(i, keybit)) {
joy->key_map[i] = num_buttons++;
}
}
for (int i = 0; i < ABS_MISC; ++i) {
/* Skip hats */
if (i == ABS_HAT0X) {
i = ABS_HAT3Y;
continue;
}
if (test_bit(i, absbit)) {
joy->abs_map[i] = num_axes++;
joy->abs_info[i] = memnew(input_absinfo);
if (ioctl(joy->fd, EVIOCGABS(i), joy->abs_info[i]) < 0) {
memdelete(joy->abs_info[i]);
joy->abs_info[i] = NULL;
}
}
}
joy->force_feedback = false;
joy->ff_effect_timestamp = 0;
unsigned long ffbit[NBITS(FF_CNT)];
if (ioctl(joy->fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) {
if (test_bit(FF_RUMBLE, ffbit)) {
joy->force_feedback = true;
}
}
}
void joystick_linux::open_joystick(const char *p_path) {
int joy_num = input->get_unused_joy_id();
int fd = open(p_path, O_RDWR | O_NONBLOCK);
if (fd != -1 && joy_num != -1) {
unsigned long evbit[NBITS(EV_MAX)] = { 0 };
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
// add to attached devices so we don't try to open it again
attached_devices.push_back(String(p_path));
if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
close(fd);
return;
}
//check if the device supports basic gamepad events, prevents certain keyboards from
//being detected as joysticks
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
(test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) ||
test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) &&
(test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) ||
test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit)))) {
close(fd);
return;
}
char uid[128];
char namebuf[128];
String name = "";
input_id inpid;
if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) >= 0) {
name = namebuf;
}
if (ioctl(fd, EVIOCGID, &inpid) < 0) {
close(fd);
return;
}
joysticks[joy_num].reset();
Joystick &joy = joysticks[joy_num];
joy.fd = fd;
joy.devpath = String(p_path);
setup_joystick_properties(joy_num);
sprintf(uid, "%04x%04x", __bswap_16(inpid.bustype), 0);
if (inpid.vendor && inpid.product && inpid.version) {
uint16_t vendor = __bswap_16(inpid.vendor);
uint16_t product = __bswap_16(inpid.product);
uint16_t version = __bswap_16(inpid.version);
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
input->joy_connection_changed(joy_num, true, name, uid);
} else {
String uidname = uid;
int uidlen = MIN(name.length(), 11);
for (int i = 0; i < uidlen; i++) {
uidname = uidname + _hex_str(name[i]);
}
uidname += "00";
input->joy_connection_changed(joy_num, true, name, uidname);
}
}
}
void joystick_linux::joystick_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
Joystick &joy = joysticks[p_id];
if (!joy.force_feedback || joy.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {
return;
}
if (joy.ff_effect_id != -1) {
joystick_vibration_stop(p_id, p_timestamp);
}
struct ff_effect effect;
effect.type = FF_RUMBLE;
effect.id = -1;
effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff);
effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff);
effect.replay.length = floor(p_duration * 1000);
effect.replay.delay = 0;
if (ioctl(joy.fd, EVIOCSFF, &effect) < 0) {
return;
}
struct input_event play;
play.type = EV_FF;
play.code = effect.id;
play.value = 1;
write(joy.fd, (const void *)&play, sizeof(play));
joy.ff_effect_id = effect.id;
joy.ff_effect_timestamp = p_timestamp;
}
void joystick_linux::joystick_vibration_stop(int p_id, uint64_t p_timestamp) {
Joystick &joy = joysticks[p_id];
if (!joy.force_feedback || joy.fd == -1 || joy.ff_effect_id == -1) {
return;
}
if (ioctl(joy.fd, EVIOCRMFF, joy.ff_effect_id) < 0) {
return;
}
joy.ff_effect_id = -1;
joy.ff_effect_timestamp = p_timestamp;
}
InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const {
int min = p_abs->minimum;
int max = p_abs->maximum;
InputDefault::JoyAxis jx;
if (min < 0) {
jx.min = -1;
if (p_value < 0) {
jx.value = (float)-p_value / min;
}
jx.value = (float)p_value / max;
}
if (min == 0) {
jx.min = 0;
jx.value = 0.0f + (float)p_value / max;
}
return jx;
}
uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) {
if (joy_mutex->try_lock() != OK) {
return p_event_id;
}
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (joysticks[i].fd == -1) continue;
input_event events[32];
Joystick *joy = &joysticks[i];
int len;
while ((len = read(joy->fd, events, (sizeof events))) > 0) {
len /= sizeof(events[0]);
for (int j = 0; j < len; j++) {
input_event &ev = events[j];
// ev may be tainted and out of MAX_KEY range, which will cause
// joy->key_map[ev.code] to crash
if (ev.code < 0 || ev.code >= MAX_KEY)
return p_event_id;
switch (ev.type) {
case EV_KEY:
p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value);
break;
case EV_ABS:
switch (ev.code) {
case ABS_HAT0X:
if (ev.value != 0) {
if (ev.value < 0)
joy->dpad |= InputDefault::HAT_MASK_LEFT;
else
joy->dpad |= InputDefault::HAT_MASK_RIGHT;
} else
joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
break;
case ABS_HAT0Y:
if (ev.value != 0) {
if (ev.value < 0)
joy->dpad |= InputDefault::HAT_MASK_UP;
else
joy->dpad |= InputDefault::HAT_MASK_DOWN;
} else
joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
break;
default:
if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) {
InputDefault::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value);
joy->curr_axis[joy->abs_map[ev.code]] = value;
}
break;
}
break;
}
}
}
for (int j = 0; j < MAX_ABS; j++) {
int index = joy->abs_map[j];
if (index != -1) {
p_event_id = input->joy_axis(p_event_id, i, index, joy->curr_axis[index]);
}
}
if (len == 0 || (len < 0 && errno != EAGAIN)) {
close_joystick(i);
};
if (joy->force_feedback) {
uint64_t timestamp = input->get_joy_vibration_timestamp(i);
if (timestamp > joy->ff_effect_timestamp) {
Vector2 strength = input->get_joy_vibration_strength(i);
float duration = input->get_joy_vibration_duration(i);
if (strength.x == 0 && strength.y == 0) {
joystick_vibration_stop(i, timestamp);
} else {
joystick_vibration_start(i, strength.x, strength.y, duration, timestamp);
}
}
}
}
joy_mutex->unlock();
return p_event_id;
}
#endif