godot/scene
Rémi Verschelde b5eea37fb0
Merge pull request #42518 from Duroxxigar/update-getter-and-setters
Updated getters and setters names for toplevel
2020-10-03 21:53:35 +02:00
..
2d Remove area or body from map before emitting signals. 2020-10-02 17:03:09 +01:00
3d Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
animation Merge pull request #38743 from arrowinaknee/node-config-warnings 2020-10-01 14:03:29 +02:00
audio Add override keywords. 2020-07-10 13:56:54 +01:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
main Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
resources Fix def parameter in Texture visual shader nodes for sky/particles modes 2020-10-03 22:20:45 +03:00
register_scene_types.cpp Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
register_scene_types.h
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00