godot/scene
Maxime Lapointe b66fdb8dd2 Improve area/body_shape_entered/exited signals parameter names and doc
Fix some typoed names from the doc
Add _index to "index" parameters of *_shape_* signals, this is both in doc and in the template. This makes the code, signature and doc easier to understand
Add method to get Node from the _index params of those signals. This was not as easy to find as one would expect. Putting this information where it is needed will help.
2021-10-14 15:41:26 -04:00
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2d Improve area/body_shape_entered/exited signals parameter names and doc 2021-10-14 15:41:26 -04:00
3d Improve area/body_shape_entered/exited signals parameter names and doc 2021-10-14 15:41:26 -04:00
animation Refactor and move easing equations 2021-09-24 13:47:13 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #53049 from AnilBK/dont-construct-2 2021-09-25 12:26:08 +02:00
main Fix focus shortcuts triggering incorrectly 2021-09-21 12:24:07 +10:00
resources Merge pull request #52430 from AnilBK/vector2-replacements 2021-09-24 13:04:42 +02:00
register_scene_types.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
register_scene_types.h
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00