godot/drivers/unix/SCsub
Matthias Hoelzl b6e1e47e3a Make build scripts Python3 compatible
- The Windows, UWP, Android (on Windows) and Linux builds are
  tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27 23:05:39 +02:00

18 lines
427 B
Python

#!/usr/bin/env python
Import('env')
g_set_p = '#ifdef UNIX_ENABLED\n'
g_set_p += '#include "os_unix.h"\n'
g_set_p += 'String OS_Unix::get_global_settings_path() const {\n'
g_set_p += '\treturn "' + env["unix_global_settings_path"] + '";\n'
g_set_p += '}\n'
g_set_p += '#endif'
f = open("os_unix_global_settings_path.gen.cpp", "w")
f.write(g_set_p)
f.close()
env.add_source_files(env.drivers_sources, "*.cpp")
Export('env')