godot/scene
Rémi Verschelde 06a33e590f
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Reimplement ping-pong animation and reverse playback
2021-11-09 22:11:04 +01:00
..
2d Rename `GradientTexture` to `GradientTexture1D` 2021-11-07 15:11:04 +02:00
3d Rename `GradientTexture` to `GradientTexture1D` 2021-11-07 15:11:04 +02:00
animation Merge pull request #53819 from TokageItLab/re-implement-ping-pong 2021-11-09 22:11:04 +01:00
audio Fix crash due to reentrancy in AudioStreamPlayer* finished signal. 2021-10-28 19:45:29 -07:00
debugger Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
gui Merge pull request #54372 from bruvzg/text_edit_ui 2021-11-09 00:13:25 +01:00
main Merge pull request #52943 from RandomShaper/property_pin_control_natural 2021-11-08 18:53:08 +01:00
resources Merge pull request #53819 from TokageItLab/re-implement-ping-pong 2021-11-09 22:11:04 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
property_utils.cpp Unify determination of default property values 2021-11-07 15:27:47 +01:00
property_utils.h Unify determination of default property values 2021-11-07 15:27:47 +01:00
register_scene_types.cpp Rename `GradientTexture` to `GradientTexture1D` 2021-11-07 15:11:04 +02:00
register_scene_types.h
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00