godot/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
Tomasz Chabora 79f3725bdd Add documentation for the VisualShader nodes
(cherry picked from commit fecf79f287)
2020-05-11 11:01:13 +02:00

30 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
Calculates a scalar derivative within the visual shader graph.
</brief_description>
<description>
This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarDerivativeFunc.Function" default="0">
The derivative type. See [enum Function] for options.
</member>
</members>
<constants>
<constant name="FUNC_SUM" value="0" enum="Function">
Sum of absolute derivative in [code]x[/code] and [code]y[/code].
</constant>
<constant name="FUNC_X" value="1" enum="Function">
Derivative in [code]x[/code] using local differencing.
</constant>
<constant name="FUNC_Y" value="2" enum="Function">
Derivative in [code]y[/code] using local differencing.
</constant>
</constants>
</class>