godot/scene
2020-05-06 23:30:28 +02:00
..
2d Implement Skew in Node2D 2020-05-04 16:10:22 +02:00
3d Added missing spring enums for generic_6dof_joint 2020-05-04 16:10:22 +02:00
animation Fix: Tween always return true for _get(), _set() 2020-05-06 23:29:45 +02:00
audio Reduce AudioStreamPlayer's pitch_scale max value 2020-02-18 14:19:51 +01:00
debugger Fix profiler frame number stops updating when window is minimized 2020-04-16 12:01:52 +02:00
gui Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range 2020-05-06 23:30:28 +02:00
main Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00
resources (3.2) Some fixes for canvas item visual shader inputs 2020-05-05 12:21:25 +03:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00