godot/scene
Rémi Verschelde b9e010fb7f Merge pull request #6743 from mateka/issue-6296
Issue #6296: When searching for control, checking if matrix is inversible
2016-10-09 14:53:32 +02:00
..
2d Add editor_only param to Light2D 2016-10-04 16:44:59 +02:00
3d Merge pull request #6712 from lordadamson/issue6012 2016-10-09 14:39:42 +02:00
animation Tween reset/stop/resume/remove for all object properties at once 2016-09-25 23:25:52 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Merge pull request #6717 from Hinsbart/focus_crash 2016-10-09 14:41:22 +02:00
io Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
main Added simple check to viewport, if matrix32 is invesile (https://github.com/godotengine/godot/issues/6296). 2016-10-08 12:33:10 +02:00
resources Expose more 2D/3D physics options in project settings 2016-10-03 14:40:47 +02:00
register_scene_types.cpp -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00