godot/tools/editor
Marc Gilleron ba50bb9cb1 Added option to toggle bucket fill preview
(cherry picked from commit 39771f22b6)
2017-01-12 19:15:29 +01:00
..
fileserver style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
icons style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
io_plugins Fix crash when select target path on import 3d scene window 2016-11-15 08:44:53 +01:00
plugins Added option to toggle bucket fill preview 2017-01-12 19:15:29 +01:00
animation_editor.cpp AnimationEditor: zoom using ctrl+wheel 2016-10-09 17:21:26 +02:00
animation_editor.h Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
asset_library_editor_plugin.h Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp Make text column numbers one-based 2016-10-17 20:44:47 +02:00
code_editor.h Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
connections_dialog.cpp ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid. 2016-10-09 17:34:12 +02:00
connections_dialog.h
create_dialog.cpp Hide editor types from create node dialog, closes #3263 2016-07-21 10:16:30 -03:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
editor_asset_installer.h
editor_autoload_settings.cpp Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_autoload_settings.h Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_data.cpp Prevent to add node to selection when node is not inside tree 2016-09-01 08:45:15 +02:00
editor_data.h
editor_dir_dialog.cpp Fix crash when select target path on import 3d scene window 2016-11-15 08:44:53 +01:00
editor_dir_dialog.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix help page title indentation 2016-08-01 16:30:09 +08:00
editor_help.h
editor_icons.h
editor_import_export.cpp
editor_import_export.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Add new option to always open output on play 2017-01-12 19:15:28 +01:00
editor_node.h editor_node: add an option to stop the update spinner from spinning, fixes #6653 2016-10-09 17:41:04 +02:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Add a function to plugin get the main screen parent 2016-10-09 17:12:15 +02:00
editor_plugin.h Add a function to plugin get the main screen parent 2016-10-09 17:12:15 +02:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp Allows to start the scene with custom arguments within the editor 2017-01-12 19:15:28 +01:00
editor_run.h Improve debug focus behavior 2016-10-09 17:29:59 +02:00
editor_run_native.cpp Export immediately if only one device present 2016-11-15 08:35:01 +01:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Fix resetting to default value in EditorSettings 2016-11-15 08:36:53 +01:00
editor_settings.h Added add_property_info function to Globals and EditorSettings classes 2016-09-01 08:40:49 +02:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Move hardcoded theme colors from editor_node into editor_themes 2016-09-18 23:13:46 +02:00
editor_themes.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Remove dead code in FileSystemDock 2016-10-31 00:02:12 +01:00
filesystem_dock.h Better editor settings for the FileSystem dock 2016-09-01 08:40:23 +02:00
groups_editor.cpp
groups_editor.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp fixes #6695 - MultiNodeEdit edit path in exported NodePath 2016-10-09 17:40:03 +02:00
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Check keystore field when export Android release apk 2017-01-12 19:15:27 +01:00
project_export.h Check keystore field when export Android release apk 2017-01-12 19:15:27 +01:00
project_manager.cpp Fix crash on project importing by dragging a folder. 2017-01-12 19:15:27 +01:00
project_manager.h Select newly created or imported project automatically 2016-11-15 08:34:32 +01:00
project_settings.cpp Show last added action on Input Map and implement InputEvent "==" 2016-09-01 08:45:37 +02:00
project_settings.h Show last added action on Input Map and implement InputEvent "==" 2016-09-01 08:45:37 +02:00
property_editor.cpp Possibility to write node path by hand in exported NodePath variable (#3486) 2016-10-17 20:48:10 +02:00
property_editor.h Check keystore field when export Android release apk 2017-01-12 19:15:27 +01:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Prevent to make UndoRedo for duplicate if no selected node 2016-11-15 08:29:56 +01:00
scene_tree_dock.h Ability to drag script files from Filesystem dock to SceneTree dock. 2016-10-31 07:55:03 +01:00
scene_tree_editor.cpp Show visual notice for visibility on Scene Dock 2017-01-12 19:15:28 +01:00
scene_tree_editor.h Show visual notice for visibility on Scene Dock 2017-01-12 19:15:28 +01:00
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Fix visibility of bottom panel when start playing 2017-01-12 19:15:28 +01:00
script_editor_debugger.h Fix visibility of bottom panel when start playing 2017-01-12 19:15:28 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
settings_config_dialog.cpp Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
settings_config_dialog.h Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h