godot/platform/android
Hugo Locurcio ba566dff2e
Distinguish editor-originating messages in the editor log
This fades out messages originating from the editor to make messages
printed by the project stand out more.

This also tweaks wording in some editor messages for consistency.
2019-09-20 01:59:02 +02:00
..
export Distinguish editor-originating messages in the editor log 2019-09-20 01:59:02 +02:00
java Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
audio_driver_opensl.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 2019-08-09 11:13:24 +02:00
audio_driver_opensl.h Request Android record permission when needed 2019-03-08 12:38:36 -03:00
detect.py Android: Style fixes to manifest and build.gradle 2019-08-27 11:16:55 +02:00
dir_access_jandroid.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
dir_access_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
file_access_android.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_android.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
file_access_jandroid.cpp Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
file_access_jandroid.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
java_class_wrapper.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_godot_io_wrapper.cpp Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
java_godot_io_wrapper.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
java_godot_lib_jni.cpp Update the fallback input mapping for the Oculus mobile devices. 2019-08-26 18:48:54 -07:00
java_godot_lib_jni.h Update the fallback input mapping for the Oculus mobile devices. 2019-08-26 18:48:54 -07:00
java_godot_wrapper.cpp Update the fallback input mapping for the Oculus mobile devices. 2019-08-26 18:48:54 -07:00
java_godot_wrapper.h Update the fallback input mapping for the Oculus mobile devices. 2019-08-26 18:48:54 -07:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_android.cpp Update the fallback input mapping for the Oculus mobile devices. 2019-08-26 18:48:54 -07:00
os_android.h Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_android.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_android.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
string_android.h Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
thread_jandroid.cpp Improve custom thread numbering for POSIX 2019-01-25 00:59:07 +01:00
thread_jandroid.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00