godot/scene/gui/color_picker.cpp
Hugo Locurcio bbd5e39165
Move the ColorPicker preview under the picker area
This moves it to be closer to the sliders, which in turn makes it easier
for the user to preview the color.

This also makes it clearer that the Pick button can only pick colors
in the editor window, not outside.
2019-12-28 18:23:28 +01:00

1012 lines
30 KiB
C++

/*************************************************************************/
/* color_picker.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "color_picker.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#endif
#include "scene/main/viewport.h"
void ColorPicker::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
bt_add_preset->set_icon(get_icon("add_preset"));
_update_controls();
} break;
case NOTIFICATION_ENTER_TREE: {
btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
bt_add_preset->set_icon(get_icon("add_preset"));
_update_color();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
PoolColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PoolColorArray());
for (int i = 0; i < saved_presets.size(); i++) {
add_preset(saved_presets[i]);
}
}
#endif
} break;
case NOTIFICATION_PARENTED: {
for (int i = 0; i < 4; i++)
set_margin((Margin)i, get_constant("margin"));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
Popup *p = Object::cast_to<Popup>(get_parent());
if (p)
p->set_size(Size2(get_combined_minimum_size().width + get_constant("margin") * 2, get_combined_minimum_size().height + get_constant("margin") * 2));
} break;
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
if (screen != NULL && screen->is_visible())
screen->hide();
} break;
}
}
void ColorPicker::set_focus_on_line_edit() {
c_text->call_deferred("grab_focus");
}
void ColorPicker::_update_controls() {
const char *rgb[3] = { "R", "G", "B" };
const char *hsv[3] = { "H", "S", "V" };
if (hsv_mode_enabled) {
for (int i = 0; i < 3; i++)
labels[i]->set_text(hsv[i]);
} else {
for (int i = 0; i < 3; i++)
labels[i]->set_text(rgb[i]);
}
if (hsv_mode_enabled) {
set_raw_mode(false);
btn_raw->set_disabled(true);
} else if (raw_mode_enabled) {
set_hsv_mode(false);
btn_hsv->set_disabled(true);
} else {
btn_raw->set_disabled(false);
btn_hsv->set_disabled(false);
}
if (edit_alpha) {
values[3]->show();
scroll[3]->show();
labels[3]->show();
} else {
values[3]->hide();
scroll[3]->hide();
labels[3]->hide();
}
}
void ColorPicker::_set_pick_color(const Color &p_color, bool p_update_sliders) {
color = p_color;
if (color != last_hsv) {
h = color.get_h();
s = color.get_s();
v = color.get_v();
last_hsv = color;
}
if (!is_inside_tree())
return;
_update_color(p_update_sliders);
}
void ColorPicker::set_pick_color(const Color &p_color) {
_set_pick_color(p_color, true); //because setters can't have more arguments
}
void ColorPicker::set_edit_alpha(bool p_show) {
edit_alpha = p_show;
_update_controls();
if (!is_inside_tree())
return;
_update_color();
sample->update();
}
bool ColorPicker::is_editing_alpha() const {
return edit_alpha;
}
void ColorPicker::_value_changed(double) {
if (updating)
return;
if (hsv_mode_enabled) {
color.set_hsv(scroll[0]->get_value() / 360.0,
scroll[1]->get_value() / 100.0,
scroll[2]->get_value() / 100.0,
scroll[3]->get_value() / 255.0);
} else {
for (int i = 0; i < 4; i++) {
color.components[i] = scroll[i]->get_value() / (raw_mode_enabled ? 1.0 : 255.0);
}
}
_set_pick_color(color, false);
emit_signal("color_changed", color);
}
void ColorPicker::_html_entered(const String &p_html) {
if (updating || text_is_constructor || !c_text->is_visible())
return;
float last_alpha = color.a;
color = Color::html(p_html);
if (!is_editing_alpha())
color.a = last_alpha;
if (!is_inside_tree())
return;
set_pick_color(color);
emit_signal("color_changed", color);
}
void ColorPicker::_update_color(bool p_update_sliders) {
updating = true;
if (p_update_sliders) {
if (hsv_mode_enabled) {
for (int i = 0; i < 4; i++) {
scroll[i]->set_step(1.0);
}
scroll[0]->set_max(359);
scroll[0]->set_value(h * 360.0);
scroll[1]->set_max(100);
scroll[1]->set_value(s * 100.0);
scroll[2]->set_max(100);
scroll[2]->set_value(v * 100.0);
scroll[3]->set_max(255);
scroll[3]->set_value(color.components[3] * 255.0);
} else {
for (int i = 0; i < 4; i++) {
if (raw_mode_enabled) {
scroll[i]->set_step(0.01);
scroll[i]->set_max(100);
if (i == 3)
scroll[i]->set_max(1);
scroll[i]->set_value(color.components[i]);
} else {
scroll[i]->set_step(1);
const float byte_value = color.components[i] * 255.0;
scroll[i]->set_max(next_power_of_2(MAX(255, byte_value)) - 1);
scroll[i]->set_value(byte_value);
}
}
}
}
_update_text_value();
sample->update();
uv_edit->update();
w_edit->update();
updating = false;
}
void ColorPicker::_update_presets() {
presets_per_row = 10;
Size2 size = bt_add_preset->get_size();
Size2 preset_size = Size2(MIN(size.width * presets.size(), presets_per_row * size.width), size.height * (Math::ceil((float)presets.size() / presets_per_row)));
preset->set_custom_minimum_size(preset_size);
preset_container->set_custom_minimum_size(preset_size);
preset->draw_rect(Rect2(Point2(), preset_size), Color(1, 1, 1, 0));
for (int i = 0; i < presets.size(); i++) {
int x = (i % presets_per_row) * size.width;
int y = (Math::floor((float)i / presets_per_row)) * size.height;
preset->draw_rect(Rect2(Point2(x, y), size), presets[i]);
}
_notification(NOTIFICATION_VISIBILITY_CHANGED);
}
void ColorPicker::_text_type_toggled() {
text_is_constructor = !text_is_constructor;
if (text_is_constructor) {
text_type->set_text("");
text_type->set_icon(get_icon("Script", "EditorIcons"));
c_text->set_editable(false);
} else {
text_type->set_text("#");
text_type->set_icon(NULL);
c_text->set_editable(true);
}
_update_color();
}
Color ColorPicker::get_pick_color() const {
return color;
}
void ColorPicker::add_preset(const Color &p_color) {
if (presets.find(p_color)) {
presets.move_to_back(presets.find(p_color));
} else {
presets.push_back(p_color);
}
preset->update();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
PoolColorArray arr_to_save = get_presets();
EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
}
#endif
}
void ColorPicker::erase_preset(const Color &p_color) {
if (presets.find(p_color)) {
presets.erase(presets.find(p_color));
preset->update();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
PoolColorArray arr_to_save = get_presets();
EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
}
#endif
}
}
PoolColorArray ColorPicker::get_presets() const {
PoolColorArray arr;
arr.resize(presets.size());
for (int i = 0; i < presets.size(); i++) {
arr.set(i, presets[i]);
}
return arr;
}
void ColorPicker::set_hsv_mode(bool p_enabled) {
if (hsv_mode_enabled == p_enabled || raw_mode_enabled)
return;
hsv_mode_enabled = p_enabled;
if (btn_hsv->is_pressed() != p_enabled)
btn_hsv->set_pressed(p_enabled);
if (!is_inside_tree())
return;
_update_controls();
_update_color();
}
bool ColorPicker::is_hsv_mode() const {
return hsv_mode_enabled;
}
void ColorPicker::set_raw_mode(bool p_enabled) {
if (raw_mode_enabled == p_enabled || hsv_mode_enabled)
return;
raw_mode_enabled = p_enabled;
if (btn_raw->is_pressed() != p_enabled)
btn_raw->set_pressed(p_enabled);
if (!is_inside_tree())
return;
_update_controls();
_update_color();
}
bool ColorPicker::is_raw_mode() const {
return raw_mode_enabled;
}
void ColorPicker::set_deferred_mode(bool p_enabled) {
deferred_mode_enabled = p_enabled;
}
bool ColorPicker::is_deferred_mode() const {
return deferred_mode_enabled;
}
void ColorPicker::_update_text_value() {
bool visible = true;
if (text_is_constructor) {
String t = "Color(" + String::num(color.r) + ", " + String::num(color.g) + ", " + String::num(color.b);
if (edit_alpha && color.a < 1)
t += ", " + String::num(color.a) + ")";
else
t += ")";
c_text->set_text(t);
}
if (color.r > 1 || color.g > 1 || color.b > 1 || color.r < 0 || color.g < 0 || color.b < 0) {
visible = false;
} else if (!text_is_constructor) {
c_text->set_text(color.to_html(edit_alpha && color.a < 1));
}
text_type->set_visible(visible);
c_text->set_visible(visible);
}
void ColorPicker::_sample_draw() {
const Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95));
if (color.a < 1.0) {
sample->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), r, true);
}
sample->draw_rect(r, color);
if (color.r > 1 || color.g > 1 || color.b > 1) {
// Draw an indicator to denote that the color is "overbright" and can't be displayed accurately in the preview
sample->draw_texture(get_icon("overbright_indicator", "ColorPicker"), Point2());
}
}
void ColorPicker::_hsv_draw(int p_which, Control *c) {
if (!c)
return;
if (p_which == 0) {
Vector<Point2> points;
points.push_back(Vector2());
points.push_back(Vector2(c->get_size().x, 0));
points.push_back(c->get_size());
points.push_back(Vector2(0, c->get_size().y));
Vector<Color> colors;
colors.push_back(Color(1, 1, 1, 1));
colors.push_back(Color(1, 1, 1, 1));
colors.push_back(Color(0, 0, 0, 1));
colors.push_back(Color(0, 0, 0, 1));
c->draw_polygon(points, colors);
Vector<Color> colors2;
Color col = color;
col.set_hsv(h, 1, 1);
col.a = 0;
colors2.push_back(col);
col.a = 1;
colors2.push_back(col);
col.set_hsv(h, 1, 0);
colors2.push_back(col);
col.a = 0;
colors2.push_back(col);
c->draw_polygon(points, colors2);
int x = CLAMP(c->get_size().x * s, 0, c->get_size().x);
int y = CLAMP(c->get_size().y - c->get_size().y * v, 0, c->get_size().y);
col = color;
col.a = 1;
c->draw_line(Point2(x, 0), Point2(x, c->get_size().y), col.inverted());
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
c->draw_line(Point2(x, y), Point2(x, y), Color(1, 1, 1), 2);
} else if (p_which == 1) {
Ref<Texture> hue = get_icon("color_hue", "ColorPicker");
c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
int y = c->get_size().y - c->get_size().y * (1.0 - h);
Color col = Color();
col.set_hsv(h, 1, 1);
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
}
}
void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
changing_color = true;
float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width);
float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height);
s = x / uv_edit->get_size().width;
v = 1.0 - y / uv_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
if (!deferred_mode_enabled)
emit_signal("color_changed", color);
} else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
emit_signal("color_changed", color);
changing_color = false;
} else {
changing_color = false;
}
}
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
if (!changing_color)
return;
float x = CLAMP((float)mev->get_position().x, 0, uv_edit->get_size().width);
float y = CLAMP((float)mev->get_position().y, 0, uv_edit->get_size().height);
s = x / uv_edit->get_size().width;
v = 1.0 - y / uv_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
if (!deferred_mode_enabled)
emit_signal("color_changed", color);
}
}
void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
changing_color = true;
float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height);
h = y / w_edit->get_size().height;
} else {
changing_color = false;
}
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
if (!deferred_mode_enabled)
emit_signal("color_changed", color);
else if (!bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT)
emit_signal("color_changed", color);
}
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
if (!changing_color)
return;
float y = CLAMP((float)mev->get_position().y, 0, w_edit->get_size().height);
h = y / w_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
if (!deferred_mode_enabled)
emit_signal("color_changed", color);
}
}
void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
int index = 0;
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
for (int i = 0; i < presets.size(); i++) {
int x = (i % presets_per_row) * bt_add_preset->get_size().x;
int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y;
if (bev->get_position().x > x && bev->get_position().x < x + preset->get_size().x && bev->get_position().y > y && bev->get_position().y < y + preset->get_size().y) {
index = i;
}
}
set_pick_color(presets[index]);
_update_color();
emit_signal("color_changed", color);
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
erase_preset(clicked_preset);
emit_signal("preset_removed", clicked_preset);
bt_add_preset->show();
}
}
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
int index = mev->get_position().x * presets.size();
if (preset->get_size().x != 0) {
index /= preset->get_size().x;
}
if (index < 0 || index >= presets.size())
return;
preset->set_tooltip("Color: #" + presets[index].to_html(presets[index].a < 1) + "\n"
"LMB: Set color\n"
"RMB: Remove preset");
}
}
void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
emit_signal("color_changed", color);
screen->hide();
}
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
return;
Ref<Image> img = r->get_texture()->get_data();
if (img.is_valid() && !img->empty()) {
img->lock();
Vector2 ofs = mev->get_global_position() - r->get_visible_rect().get_position();
Color c = img->get_pixel(ofs.x, r->get_visible_rect().size.height - ofs.y);
img->unlock();
set_pick_color(c);
}
}
}
void ColorPicker::_add_preset_pressed() {
add_preset(color);
emit_signal("preset_added", color);
}
void ColorPicker::_screen_pick_pressed() {
Viewport *r = get_tree()->get_root();
if (!screen) {
screen = memnew(Control);
r->add_child(screen);
screen->set_as_toplevel(true);
screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", this, "_screen_input");
// It immediately toggles off in the first press otherwise.
screen->call_deferred("connect", "hide", btn_pick, "set_pressed", varray(false));
}
screen->raise();
screen->show_modal();
}
void ColorPicker::_focus_enter() {
if (c_text->has_focus()) {
c_text->select_all();
return;
}
for (int i = 0; i < 4; i++) {
if (values[i]->get_line_edit()->has_focus()) {
values[i]->get_line_edit()->select_all();
break;
}
}
}
void ColorPicker::_focus_exit() {
for (int i = 0; i < 4; i++) {
values[i]->get_line_edit()->select(0, 0);
}
c_text->select(0, 0);
}
void ColorPicker::_html_focus_exit() {
_html_entered(c_text->get_text());
_focus_exit();
}
void ColorPicker::set_presets_enabled(bool p_enabled) {
presets_enabled = p_enabled;
if (!p_enabled) {
bt_add_preset->set_disabled(true);
bt_add_preset->set_focus_mode(FOCUS_NONE);
} else {
bt_add_preset->set_disabled(false);
bt_add_preset->set_focus_mode(FOCUS_ALL);
}
}
bool ColorPicker::are_presets_enabled() const {
return presets_enabled;
}
void ColorPicker::set_presets_visible(bool p_visible) {
presets_visible = p_visible;
preset_separator->set_visible(p_visible);
preset_container->set_visible(p_visible);
}
bool ColorPicker::are_presets_visible() const {
return presets_visible;
}
void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
ClassDB::bind_method(D_METHOD("set_hsv_mode", "mode"), &ColorPicker::set_hsv_mode);
ClassDB::bind_method(D_METHOD("is_hsv_mode"), &ColorPicker::is_hsv_mode);
ClassDB::bind_method(D_METHOD("set_raw_mode", "mode"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_deferred_mode", "mode"), &ColorPicker::set_deferred_mode);
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPicker::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPicker::is_editing_alpha);
ClassDB::bind_method(D_METHOD("set_presets_enabled", "enabled"), &ColorPicker::set_presets_enabled);
ClassDB::bind_method(D_METHOD("are_presets_enabled"), &ColorPicker::are_presets_enabled);
ClassDB::bind_method(D_METHOD("set_presets_visible", "visible"), &ColorPicker::set_presets_visible);
ClassDB::bind_method(D_METHOD("are_presets_visible"), &ColorPicker::are_presets_visible);
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input);
ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input);
ClassDB::bind_method(D_METHOD("_focus_enter"), &ColorPicker::_focus_enter);
ClassDB::bind_method(D_METHOD("_focus_exit"), &ColorPicker::_focus_exit);
ClassDB::bind_method(D_METHOD("_html_focus_exit"), &ColorPicker::_html_focus_exit);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hsv_mode"), "set_hsv_mode", "is_hsv_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "raw_mode"), "set_raw_mode", "is_raw_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deferred_mode"), "set_deferred_mode", "is_deferred_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_enabled"), "set_presets_enabled", "are_presets_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_visible"), "set_presets_visible", "are_presets_visible");
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("preset_added", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("preset_removed", PropertyInfo(Variant::COLOR, "color")));
}
ColorPicker::ColorPicker() :
BoxContainer(true) {
updating = true;
edit_alpha = true;
text_is_constructor = false;
hsv_mode_enabled = false;
raw_mode_enabled = false;
deferred_mode_enabled = false;
changing_color = false;
presets_enabled = true;
presets_visible = true;
screen = NULL;
HBoxContainer *hb_edit = memnew(HBoxContainer);
add_child(hb_edit);
hb_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
uv_edit->connect("gui_input", this, "_uv_input");
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_custom_minimum_size(Size2(get_constant("sv_width"), get_constant("sv_height")));
uv_edit->connect("draw", this, "_hsv_draw", make_binds(0, uv_edit));
w_edit = memnew(Control);
hb_edit->add_child(w_edit);
w_edit->set_custom_minimum_size(Size2(get_constant("h_width"), 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
w_edit->connect("gui_input", this, "_w_input");
w_edit->connect("draw", this, "_hsv_draw", make_binds(1, w_edit));
HBoxContainer *hb_smpl = memnew(HBoxContainer);
add_child(hb_smpl);
sample = memnew(TextureRect);
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
sample->connect("draw", this, "_sample_draw");
btn_pick = memnew(ToolButton);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
btn_pick->set_tooltip(TTR("Pick a color from the editor window."));
btn_pick->connect("pressed", this, "_screen_pick_pressed");
VBoxContainer *vbl = memnew(VBoxContainer);
add_child(vbl);
add_child(memnew(HSeparator));
VBoxContainer *vbr = memnew(VBoxContainer);
add_child(vbr);
vbr->set_h_size_flags(SIZE_EXPAND_FILL);
for (int i = 0; i < 4; i++) {
HBoxContainer *hbc = memnew(HBoxContainer);
labels[i] = memnew(Label());
labels[i]->set_custom_minimum_size(Size2(get_constant("label_width"), 0));
labels[i]->set_v_size_flags(SIZE_SHRINK_CENTER);
hbc->add_child(labels[i]);
scroll[i] = memnew(HSlider);
scroll[i]->set_v_size_flags(SIZE_SHRINK_CENTER);
scroll[i]->set_focus_mode(FOCUS_NONE);
hbc->add_child(scroll[i]);
values[i] = memnew(SpinBox);
scroll[i]->share(values[i]);
hbc->add_child(values[i]);
values[i]->get_line_edit()->connect("focus_entered", this, "_focus_enter");
values[i]->get_line_edit()->connect("focus_exited", this, "_focus_exit");
scroll[i]->set_min(0);
scroll[i]->set_page(0);
scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL);
scroll[i]->connect("value_changed", this, "_value_changed");
vbr->add_child(hbc);
}
labels[3]->set_text("A");
HBoxContainer *hhb = memnew(HBoxContainer);
vbr->add_child(hhb);
btn_hsv = memnew(CheckButton);
hhb->add_child(btn_hsv);
btn_hsv->set_text(TTR("HSV"));
btn_hsv->connect("toggled", this, "set_hsv_mode");
btn_raw = memnew(CheckButton);
hhb->add_child(btn_raw);
btn_raw->set_text(TTR("Raw"));
btn_raw->connect("toggled", this, "set_raw_mode");
text_type = memnew(Button);
hhb->add_child(text_type);
text_type->set_text("#");
text_type->set_tooltip(TTR("Switch between hexadecimal and code values."));
if (Engine::get_singleton()->is_editor_hint()) {
#ifdef TOOLS_ENABLED
text_type->set_custom_minimum_size(Size2(28 * EDSCALE, 0)); // Adjust for the width of the "Script" icon.
#endif
text_type->connect("pressed", this, "_text_type_toggled");
} else {
text_type->set_flat(true);
text_type->set_mouse_filter(MOUSE_FILTER_IGNORE);
}
c_text = memnew(LineEdit);
hhb->add_child(c_text);
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
c_text->connect("text_entered", this, "_html_entered");
c_text->connect("focus_entered", this, "_focus_enter");
c_text->connect("focus_exited", this, "_html_focus_exit");
_update_controls();
updating = false;
set_pick_color(Color(1, 1, 1));
preset_separator = memnew(HSeparator);
add_child(preset_separator);
preset_container = memnew(HBoxContainer);
preset_container->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container);
preset = memnew(TextureRect);
preset_container->add_child(preset);
preset->connect("gui_input", this, "_preset_input");
preset->connect("draw", this, "_update_presets");
preset_container2 = memnew(HBoxContainer);
preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container2);
bt_add_preset = memnew(Button);
preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
bt_add_preset->connect("pressed", this, "_add_preset_pressed");
}
/////////////////
void ColorPickerButton::_color_changed(const Color &p_color) {
color = p_color;
update();
emit_signal("color_changed", color);
}
void ColorPickerButton::_modal_closed() {
emit_signal("popup_closed");
}
void ColorPickerButton::pressed() {
_update_picker();
popup->set_position(get_global_position() - picker->get_combined_minimum_size() * get_global_transform().get_scale());
popup->set_scale(get_global_transform().get_scale());
popup->popup();
picker->set_focus_on_line_edit();
}
void ColorPickerButton::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_DRAW: {
const Ref<StyleBox> normal = get_stylebox("normal");
const Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size());
draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true);
draw_rect(r, color);
if (color.r > 1 || color.g > 1 || color.b > 1) {
// Draw an indicator to denote that the color is "overbright" and can't be displayed accurately in the preview
draw_texture(Control::get_icon("overbright_indicator", "ColorPicker"), normal->get_offset());
}
} break;
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
if (popup)
popup->hide();
} break;
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (popup && !is_visible_in_tree()) {
popup->hide();
}
}
}
void ColorPickerButton::set_pick_color(const Color &p_color) {
color = p_color;
if (picker) {
picker->set_pick_color(p_color);
}
update();
}
Color ColorPickerButton::get_pick_color() const {
return color;
}
void ColorPickerButton::set_edit_alpha(bool p_show) {
edit_alpha = p_show;
if (picker) {
picker->set_edit_alpha(p_show);
}
}
bool ColorPickerButton::is_editing_alpha() const {
return edit_alpha;
}
ColorPicker *ColorPickerButton::get_picker() {
_update_picker();
return picker;
}
PopupPanel *ColorPickerButton::get_popup() {
_update_picker();
return popup;
}
void ColorPickerButton::_update_picker() {
if (!picker) {
popup = memnew(PopupPanel);
picker = memnew(ColorPicker);
popup->add_child(picker);
add_child(popup);
picker->connect("color_changed", this, "_color_changed");
popup->connect("modal_closed", this, "_modal_closed");
popup->connect("about_to_show", this, "set_pressed", varray(true));
popup->connect("popup_hide", this, "set_pressed", varray(false));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
}
}
void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPickerButton::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPickerButton::get_pick_color);
ClassDB::bind_method(D_METHOD("get_picker"), &ColorPickerButton::get_picker);
ClassDB::bind_method(D_METHOD("get_popup"), &ColorPickerButton::get_popup);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
ClassDB::bind_method(D_METHOD("_modal_closed"), &ColorPickerButton::_modal_closed);
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("popup_closed"));
ADD_SIGNAL(MethodInfo("picker_created"));
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
}
ColorPickerButton::ColorPickerButton() {
// Initialization is now done deferred,
// this improves performance in the inspector as the color picker
// can be expensive to initialize.
picker = NULL;
popup = NULL;
edit_alpha = true;
set_toggle_mode(true);
}