godot/platform/x11
Rémi Verschelde d31696e3db Merge pull request #4874 from Hinsbart/x11_dragndrop
x11: Add support for filesystem drag & drop using xdnd
2016-05-29 18:40:27 +02:00
..
export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
context_gl_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
context_gl_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
detect.py Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
godot_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
joystick_linux.cpp memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux() 2016-04-03 19:24:39 +02:00
joystick_linux.h x11: fix joysticks not recognizing some buttons 2016-02-24 12:18:30 +01:00
key_mapping_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
key_mapping_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp xdnd: can handle more than 3 different target types 2016-05-29 17:40:08 +02:00
os_x11.h x11: Add support for filesystem drag & drop using xdnd 2016-05-28 21:35:42 +02:00
platform_config.h Fix pthread renaming in Open/FreeBSD 2016-01-09 15:56:31 +01:00
SCsub Better gamepad support 2015-12-18 06:12:53 +01:00