godot/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp

155 lines
7.5 KiB
C++

/*************************************************************************/
/* gdscript_translation_parser_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_translation_parser_plugin.h"
#include "core/io/resource_loader.h"
#include "modules/gdscript/gdscript.h"
void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions);
}
Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_extracted_strings) {
// Parse and match all GDScript function API that involves translation string.
// E.g get_node("Label").text = "something", var test = tr("something"), "something" will be matched and collected.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "", false, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
}
Ref<GDScript> gdscript = loaded_res;
String source_code = gdscript->get_source_code();
Vector<String> parsed_strings;
// Search translation strings with RegEx.
regex.clear();
regex.compile(String("|").join(patterns));
Array results = regex.search_all(source_code);
_get_captured_strings(results, &parsed_strings);
// Special handling for FileDialog.
Vector<String> temp;
_parse_file_dialog(source_code, &temp);
parsed_strings.append_array(temp);
// Filter out / and +
String filter = "(?:\\\\\\n|\"[\\s\\\\]*\\+\\s*\")";
regex.clear();
regex.compile(filter);
for (int i = 0; i < parsed_strings.size(); i++) {
parsed_strings.set(i, regex.sub(parsed_strings[i], "", true));
}
r_extracted_strings->append_array(parsed_strings);
return OK;
}
void GDScriptEditorTranslationParserPlugin::_parse_file_dialog(const String &p_source_code, Vector<String> *r_output) {
// FileDialog API has the form .filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
// First filter: Get "*.png ; PNG Images", "*.gd ; GDScript Files" from PackedStringArray.
regex.clear();
regex.compile(String("|").join(file_dialog_patterns));
Array results = regex.search_all(p_source_code);
Vector<String> temp;
_get_captured_strings(results, &temp);
String captured_strings = String(",").join(temp);
// Second filter: Get the texts after semicolon from "*.png ; PNG Images","*.gd ; GDScript Files".
String second_filter = "\"[^;]+;" + text + "\"";
regex.clear();
regex.compile(second_filter);
results = regex.search_all(captured_strings);
_get_captured_strings(results, r_output);
for (int i = 0; i < r_output->size(); i++) {
r_output->set(i, r_output->get(i).strip_edges());
}
}
void GDScriptEditorTranslationParserPlugin::_get_captured_strings(const Array &p_results, Vector<String> *r_output) {
Ref<RegExMatch> result;
for (int i = 0; i < p_results.size(); i++) {
result = p_results[i];
for (int j = 0; j < result->get_group_count(); j++) {
String s = result->get_string(j + 1);
// Prevent reading text with only spaces.
if (!s.strip_edges().empty()) {
r_output->push_back(s);
}
}
}
}
GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
// Regex search pattern templates.
// The extra complication in the regex pattern is to ensure that the matching works when users write over multiple lines, use tabs etc.
const String dot = "\\.[\\s\\\\]*";
const String str_assign_template = "[\\s\\\\]*=[\\s\\\\]*\"" + text + "\"";
const String first_arg_template = "[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
const String second_arg_template = "[\\s\\\\]*\\([\\s\\S]+?,[\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
// Common patterns.
patterns.push_back("tr" + first_arg_template);
patterns.push_back(dot + "text" + str_assign_template);
patterns.push_back(dot + "placeholder_text" + str_assign_template);
patterns.push_back(dot + "hint_tooltip" + str_assign_template);
patterns.push_back(dot + "set_text" + first_arg_template);
patterns.push_back(dot + "set_tooltip" + first_arg_template);
patterns.push_back(dot + "set_placeholder" + first_arg_template);
// Tabs and TabContainer API.
patterns.push_back(dot + "set_tab_title" + second_arg_template);
patterns.push_back(dot + "add_tab" + first_arg_template);
// PopupMenu API.
patterns.push_back(dot + "add_check_item" + first_arg_template);
patterns.push_back(dot + "add_icon_check_item" + second_arg_template);
patterns.push_back(dot + "add_icon_item" + second_arg_template);
patterns.push_back(dot + "add_icon_radio_check_item" + second_arg_template);
patterns.push_back(dot + "add_item" + first_arg_template);
patterns.push_back(dot + "add_multistate_item" + first_arg_template);
patterns.push_back(dot + "add_radio_check_item" + first_arg_template);
patterns.push_back(dot + "add_separator" + first_arg_template);
patterns.push_back(dot + "add_submenu_item" + first_arg_template);
patterns.push_back(dot + "set_item_text" + second_arg_template);
//patterns.push_back(dot + "set_item_tooltip" + second_arg_template); //no tr() behind this function. might be bug.
// FileDialog API - special case.
const String fd_text = "((?:[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*\"[\\s\\\\]*,?)*)";
const String packed_string_array = "[\\s\\\\]*PackedStringArray[\\s\\\\]*\\([\\s\\\\]*\\[" + fd_text + "\\][\\s\\\\]*\\)";
file_dialog_patterns.push_back(dot + "add_filter[\\s\\\\]*\\(" + fd_text + "[\\s\\\\]*\\)");
file_dialog_patterns.push_back(dot + "filters[\\s\\\\]*=" + packed_string_array);
file_dialog_patterns.push_back(dot + "set_filters[\\s\\\\]*\\(" + packed_string_array + "[\\s\\\\]*\\)");
}