godot/tools/editor/plugins
2016-03-09 00:18:23 +01:00
..
animation_data_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
animation_data_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
animation_player_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
animation_player_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
animation_tree_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
animation_tree_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
baked_light_baker.cpp Revert "Ignore alpha materials in baked light ray-tracer." 2015-11-19 00:50:25 -03:00
baked_light_baker.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
camera_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
canvas_item_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
canvas_item_editor_plugin.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_polygon_2d_editor_plugin.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
collision_polygon_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
collision_polygon_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_polygon_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_shape_2d_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_shape_2d_editor_plugin.h CollisionShape2D visual editor 2015-06-23 12:20:34 -03:00
color_ramp_editor_plugin.cpp First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
color_ramp_editor_plugin.h Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor. 2016-01-12 20:13:45 +00:00
control_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
control_editor_plugin.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
cube_grid_theme_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
cube_grid_theme_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_preview_plugins.cpp fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
editor_preview_plugins.h -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040 2016-01-03 17:14:28 -03:00
item_list_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
item_list_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
light_occluder_2d_editor_plugin.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
light_occluder_2d_editor_plugin.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
mesh_editor_plugin.cpp Add StaticBody collision generation for all selected MeshInstance nodes 2015-11-22 20:08:50 -03:00
mesh_editor_plugin.h Add StaticBody collision generation for all selected MeshInstance nodes 2015-11-22 20:08:50 -03:00
multimesh_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
multimesh_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
navigation_polygon_editor_plugin.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
navigation_polygon_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
particles_2d_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
particles_2d_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
particles_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
particles_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
path_2d_editor_plugin.cpp Make buttons properly obey stylebox content marins, closes #2156 2016-01-02 15:51:41 -03:00
path_2d_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
path_editor_plugin.cpp Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
path_editor_plugin.h Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
polygon_2d_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
polygon_2d_editor_plugin.h Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
resource_preloader_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
resource_preloader_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
rich_text_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
rich_text_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_library_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sample_library_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sample_player_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_player_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
script_editor_plugin.cpp fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
script_editor_plugin.h -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
shader_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
shader_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader_graph_editor_plugin.cpp New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
shader_graph_editor_plugin.h New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
spatial_editor_plugin.cpp fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
spatial_editor_plugin.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
sprite_frames_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_frames_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_region_editor_plugin.cpp -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
sprite_region_editor_plugin.h Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) 2016-01-10 19:02:32 -03:00
stream_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
style_box_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
style_box_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
theme_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
theme_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
tile_map_editor_plugin.cpp avoid crash when scaling tilemap too much, fixes #266 2016-01-24 17:22:17 -03:00
tile_map_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tile_set_editor_plugin.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tile_set_editor_plugin.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00