godot/modules/mono/glue/GodotSharp/GodotSharp/Core
2020-10-06 15:57:47 -04:00
..
Attributes Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Extensions [mono] implement generics GetNodesInGroup 2020-06-19 08:49:24 +02:00
Interfaces Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
AABB.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
Array.cs Add concatenation support and a new ctor to Godot.Collections.Array 2020-09-12 18:15:24 -04:00
Basis.cs Basis RotationQuat should be public. 2020-09-24 00:59:54 -03:00
Callable.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Color.cs Simplify html_is_valid and allow it to work with 3 and 4 hex digits 2020-09-01 02:07:35 -04:00
Colors.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
DebuggingUtils.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
DelegateUtils.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Dictionary.cs C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 02:26:43 +02:00
Dispatcher.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
DynamicObject.cs doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
GD.cs fix crash when pass null in print array in GD.print 2020-07-03 16:55:09 +08:00
GodotSynchronizationContext.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotTaskScheduler.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotTraceListener.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
MarshalUtils.cs C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 02:26:43 +02:00
Mathf.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
MathfEx.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
NodePath.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Object.base.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Plane.cs Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
Quat.cs Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
Rect2.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
Rect2i.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
RID.cs Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
SignalAwaiter.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
SignalInfo.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
StringExtensions.cs Fix C# string.IsAbsPath() 2020-09-23 13:53:35 +08:00
StringName.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Transform.cs Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
Transform2D.cs Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
Vector2.cs Improve the Vector2 rotated code in C# 2020-10-06 15:57:47 -04:00
Vector2i.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
Vector3.cs Change inequality comparison operators to use exact equality 2020-09-08 18:10:58 -04:00
Vector3i.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00