I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
89 lines
3.2 KiB
C++
89 lines
3.2 KiB
C++
/*************************************************************************/
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/* godot_iphone.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "main/main.h"
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#include "os_iphone.h"
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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static OSIPhone *os = NULL;
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extern "C" {
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int add_path(int p_argc, char **p_args);
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int add_cmdline(int p_argc, char **p_args);
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};
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int iphone_main(int, int, int, char **);
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int iphone_main(int width, int height, int argc, char **argv) {
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int len = strlen(argv[0]);
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while (len--) {
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if (argv[0][len] == '/') break;
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}
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if (len >= 0) {
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char path[512];
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memcpy(path, argv[0], len > sizeof(path) ? sizeof(path) : len);
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path[len] = 0;
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printf("Path: %s\n", path);
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chdir(path);
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}
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printf("godot_iphone %s\n", argv[0]);
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char cwd[512];
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getcwd(cwd, sizeof(cwd));
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printf("cwd %s\n", cwd);
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os = new OSIPhone(width, height);
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char *fargv[64];
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for (int i = 0; i < argc; i++) {
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fargv[i] = argv[i];
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};
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fargv[argc] = NULL;
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argc = add_path(argc, fargv);
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argc = add_cmdline(argc, fargv);
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printf("os created\n");
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Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false);
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printf("setup %i\n", err);
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if (err != OK)
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return 255;
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return 0;
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};
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void iphone_finish() {
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printf("iphone_finish\n");
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Main::cleanup();
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delete os;
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};
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