godot/doc/classes/VSlider.xml

43 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VSlider" inherits="Slider" version="4.0">
<brief_description>
Vertical slider.
</brief_description>
<description>
Vertical slider. See [Slider]. This one goes from bottom (min) to top (max).
[b]Note:[/b] The [signal Range.changed] and [signal Range.value_changed] signals are part of the [Range] class which this class inherits from.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
</members>
<constants>
</constants>
<theme_items>
<theme_item name="grabber" data_type="icon" type="Texture2D">
The texture for the grabber (the draggable element).
</theme_item>
<theme_item name="grabber_area" data_type="style" type="StyleBox">
The background of the area below the grabber.
</theme_item>
<theme_item name="grabber_area_highlight" data_type="style" type="StyleBox">
</theme_item>
<theme_item name="grabber_disabled" data_type="icon" type="Texture2D">
The texture for the grabber when it's disabled.
</theme_item>
<theme_item name="grabber_highlight" data_type="icon" type="Texture2D">
The texture for the grabber when it's focused.
</theme_item>
<theme_item name="slider" data_type="style" type="StyleBox">
The background for the whole slider. Determines the width of the [code]grabber_area[/code].
</theme_item>
<theme_item name="tick" data_type="icon" type="Texture2D">
The texture for the ticks, visible when [member Slider.tick_count] is greater than 0.
</theme_item>
</theme_items>
</class>