godot/thirdparty/libwebp/src/dsp/enc_avx2.c
volzhs 043103fe6a Update libwebp to 0.6.1
* lossless performance and compression improvements + a new 'cruncher' mode (-m 6 -q 100)
* ARM performance improvements with clang (15-20% w/ndk r15c)
* webp-js: emscripten/webassembly based javascript decoder
* miscellaneous bug & build fixes
2017-12-12 02:55:47 +09:00

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C

// Copyright 2014 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// AVX2 version of speed-critical encoding functions.
#include "src/dsp/dsp.h"
#if defined(WEBP_USE_AVX2)
#endif // WEBP_USE_AVX2
//------------------------------------------------------------------------------
// Entry point
WEBP_DSP_INIT_STUB(VP8EncDspInitAVX2)