godot/modules/mono
Rémi Verschelde 7487d2f852
Merge pull request #28957 from aaronfranke/basis-optimize
Optimize Basis constructor for Axis Angle
2019-05-27 17:42:43 +02:00
..
build_scripts SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor Add Godot constants to Mono project builds 2019-05-26 08:07:55 +02:00
glue Merge pull request #28957 from aaronfranke/basis-optimize 2019-05-27 17:42:43 +02:00
mono_gd Merge pull request #29079 from neikeq/oopsie 2019-05-21 19:54:34 +02:00
utils Fix generation of Mono Glue for Visual Studio 2017+ 2019-05-05 12:39:02 +02:00
config.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
csharp_script.cpp C#: Implement ScriptInstance::to_string 2019-05-24 00:40:20 +02:00
csharp_script.h C#: Implement ScriptInstance::to_string 2019-05-24 00:40:20 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
signal_awaiter_utils.cpp C#: Add marshalling support for IEnumerable and IDictionary 2019-04-06 12:14:37 +02:00
signal_awaiter_utils.h