godot/core/debugger
simpu bfadb882b1 Added Custom Performance Monitor and feature to read intermediate values of Monitor
Custom monitors can be added/removed/checked using `Performance.add_custom_monitor`/`Performance.remove_custom_monitor`/`Performance.has_custom_monitor`

The value can be viewed in the `Monitor` tab of Debugger.

Text before `/` is used to categorize the custom monitor.

`EditorPerformanceProfiler` class is created to separate logic from `ScriptEditorDebugger`

User can click on the graph of monitors to read the value at that point.

Graph includes intermediate base lines.
2020-06-29 17:20:29 +05:30
..
debugger_marshalls.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger_marshalls.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
engine_debugger.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
engine_debugger.h Add support for multiple RemoteDebuggerPeer(s). 2020-05-12 15:09:13 +02:00
local_debugger.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
local_debugger.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
remote_debugger.cpp Added Custom Performance Monitor and feature to read intermediate values of Monitor 2020-06-29 17:20:29 +05:30
remote_debugger.h Add support for multiple RemoteDebuggerPeer(s). 2020-05-12 15:09:13 +02:00
remote_debugger_peer.cpp Style: Remove unnecessary semicolons from core 2020-05-19 15:57:56 +02:00
remote_debugger_peer.h Add support for multiple RemoteDebuggerPeer(s). 2020-05-12 15:09:13 +02:00
script_debugger.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
script_debugger.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00