godot/modules/mono/glue/cs_files
2018-01-09 17:19:03 +01:00
..
AABB.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Basis.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Color.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
DebuggingUtils.cs Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
ExportAttribute.cs Mono: Make the bindings generator output enums 2017-12-24 04:20:41 +01:00
GD.cs Mono: Make the bindings generator output enums 2017-12-24 04:20:41 +01:00
GodotMethodAttribute.cs Added mono module 2017-10-03 00:01:26 +02:00
GodotSynchronizationContext.cs Added mono module 2017-10-03 00:01:26 +02:00
GodotTaskScheduler.cs Added mono module 2017-10-03 00:01:26 +02:00
IAwaitable.cs Added mono module 2017-10-03 00:01:26 +02:00
IAwaiter.cs Added mono module 2017-10-03 00:01:26 +02:00
MarshalUtils.cs Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
Mathf.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Plane.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Quat.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Rect2.cs Mono: Make the bindings generator output enums 2017-12-24 04:20:41 +01:00
RPCAttributes.cs Added mono module 2017-10-03 00:01:26 +02:00
SignalAwaiter.cs Added mono module 2017-10-03 00:01:26 +02:00
StringExtensions.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
ToolAttribute.cs Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
Transform.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Transform2D.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Vector2.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
Vector3.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00