godot/core
Andreas Haas c06a2db63a
Use .godot as file extension for project files.
Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot.
Also godot will automatically start the editor now if launched with a project file as an argument.
This allows for double-clicking of projects to open them :)

Code-wise this should be complete, but there's still work to do:

- Make a nice icon for godot projects.
- Work on installers/packaging -> register the extension and icon with godot.
- Update the 2.1 to 3.0 exporter.

Tested on linux and windows so far.
2017-04-16 10:19:07 +02:00
..
bind Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
helper Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
io Fix a pesky bug in marshalls.cpp/encode_variant 2017-04-11 20:17:56 +03:00
math Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
os Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
allocators.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
class_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
class_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color_names.inc Add missing map.h include in color defs 2017-01-15 12:51:47 +01:00
command_queue_mt.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
command_queue_mt.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
compressed_translation.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
compressed_translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
global_config.cpp Use .godot as file extension for project files. 2017-04-16 10:19:07 +02:00
global_config.h Use .godot as file extension for project files. 2017-04-16 10:19:07 +02:00
global_constants.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
global_constants.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hash_map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hashfuncs.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hq2x.cpp Fixed HQ2x compiler warnings 2016-07-05 16:52:31 +02:00
hq2x.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
image.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
input_map.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
input_map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
int_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
make_binders.py ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
message_queue.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
message_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_ptrcall.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
object.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
object.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packed_data_container.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packed_data_container.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pair.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_core_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_core_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ring_buffer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
safe_refcount.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
safe_refcount.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_remote.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_remote.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
self_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
set.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
simple_type.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
typedefs.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ucaps.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ustring.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ustring.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_call.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_construct_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_op.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_parser.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_parser.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vmap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vset.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00