godot/platform/android/java
PouleyKetchoupp c0b394572f Fix Return key events in LineEdit & TextEdit on Android
Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.

Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.

Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.

Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
2020-07-17 18:25:40 +02:00
..
app Revert "Enable the ability to use Godot as a subview within an Android app" 2020-07-10 08:51:21 +02:00
gradle/wrapper Miscellaneous cleanup for the Android codebase: 2020-03-25 09:00:37 -07:00
lib Fix Return key events in LineEdit & TextEdit on Android 2020-07-17 18:25:40 +02:00
build.gradle Remove GodotPayment android plugin 2020-06-22 11:11:41 +02:00
gradle.properties Android: Migrate deprecated support library to AndroidX 2020-05-10 19:08:27 +03:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Git: Explicitly list binary files as such to avoid EOL change 2019-05-25 10:43:48 +02:00
settings.gradle Follow up cleanup for the godotpayment project module 2020-06-24 22:52:05 +02:00