godot/servers
2021-05-05 15:02:01 +02:00
..
arvr
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
camera
physics Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
physics_2d Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
arvr_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
arvr_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
audio_server.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
physics_2d_server.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
physics_2d_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
physics_server.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
physics_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
register_server_types.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_server.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00