godot/tools/scripts/file-hex-array.py
masoud bh 24f3f43457 Add icon to exe file in windows export
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30

52 lines
1.5 KiB
Python
Executable file

import binascii
import os.path
import sys
def tof(filepath):
with open(filepath, 'r') as f:
content = f.read()
content = content.replace("0x","")
content = content.split(',')
for i in range(len(content)):
if len(content[i]) == 1: content[i] = "0" + content[i]
content = "".join(content)
with open(filepath+".file", 'wb') as f:
content = f.write(content.decode("hex"))
print(os.path.basename(filepath)+".file created.")
exit(0)
def toa(filepath):
with open(filepath, 'rb') as f:
content = f.read()
content = binascii.hexlify(content)
content = [content[i:i+2] for i in range(0, len(content), 2)]
content = ",0x".join(content)
content = "0x" + content
content = content.replace("0x00","0x0")
with open(filepath+".array", 'w') as f:
content = f.write(content)
print(os.path.basename(filepath)+".array created.")
exit(0)
def usage():
print("========================================================\n\
#\n\
# Usage: python file-hex-array.py [action] [option]\n\
#\n\
# Arguments:\n\
# action ==> toa # convert file to array [option is file path]\n\
# tof # convert array to file [option is array file path]\n\
#\n\
# Example : python file-hex-array.py toa 1.png\n\
#\n\
========================================================")
exit(1)
if len(sys.argv) != 3:
usage()
if sys.argv[1] == "toa" and os.path.isfile(sys.argv[2]):
toa(sys.argv[2])
elif sys.argv[1] == "tof" and os.path.isfile(sys.argv[2]):
tof(sys.argv[2])
else:
usage()