godot/platform
Rémi Verschelde f0fa8a103b
Merge pull request #48691 from Faless/js/3.x_interfaces
[HTML5] [3.x] Implement Godot <-> JavaScript interface.
2021-05-20 17:13:12 +02:00
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android Android: Remove -fno-integrated-as, it can break arm64v8 build 2021-05-19 19:48:36 +02:00
iphone Fix typos with codespell 2021-05-20 12:56:56 +02:00
javascript Merge pull request #48691 from Faless/js/3.x_interfaces 2021-05-20 17:13:12 +02:00
osx Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
server Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
uwp Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
windows Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
x11 Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00