godot/platform/android
Hugo Locurcio c3f2eb9291
Remove duplicate orientation settings in the iOS export preset
The screen orientation is now sourced from the Project Settings
like it is done for Android already.

(cherry picked from commit 914b5dc525)
2021-05-31 11:27:26 +02:00
..
api Modernize Thread 2021-02-18 11:58:08 +01:00
export Remove duplicate orientation settings in the iOS export preset 2021-05-31 11:27:26 +02:00
java [Android] fix generateDevTemplate 2021-04-30 12:06:39 +02:00
plugin Expose GodotPlugin's utility methods used for registration and signal emitting. 2021-02-15 15:57:36 -08:00
android_keys_utils.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
android_keys_utils.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_driver_jandroid.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
audio_driver_jandroid.h Modernize Mutex 2021-02-18 11:58:08 +01:00
audio_driver_opensl.cpp Modernize Mutex 2021-02-18 11:58:08 +01:00
audio_driver_opensl.h Modernize Mutex 2021-02-18 11:58:08 +01:00
detect.py Android: Remove -fno-integrated-as, it can break arm64v8 build 2021-05-19 19:46:43 +02:00
dir_access_jandroid.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
dir_access_jandroid.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
file_access_android.cpp Android: Fix get_buffer false positive on empty dest buffer 2021-04-23 22:02:34 +02:00
file_access_android.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
java_class_wrapper.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
java_godot_io_wrapper.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
java_godot_io_wrapper.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
java_godot_lib_jni.cpp Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:20:43 -07:00
java_godot_lib_jni.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
java_godot_wrapper.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
java_godot_wrapper.h Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:20:43 -07:00
jni_utils.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
jni_utils.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
net_socket_android.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
net_socket_android.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
os_android.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
os_android.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_android.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_android.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00
string_android.h Modernize Thread 2021-02-18 11:58:08 +01:00
thread_jandroid.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
thread_jandroid.h Modernize Thread 2021-02-18 11:58:08 +01:00