godot/core/templates
reduz c43f624d44 Unify material parameter update
* Unifies how material parameters are updated.
* Single function, easier to maintain.
* Updates materials properly when textures change.
2021-07-06 18:57:38 -03:00
..
bin_sorted_array.h Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
command_queue_mt.cpp Refactor CommandQueueMT 2021-06-09 13:10:49 -03:00
command_queue_mt.h Refactor CommandQueueMT 2021-06-09 13:10:49 -03:00
cowdata.h
hash_map.h Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
hashfuncs.h
list.h
local_vector.h LocalVector: Don't error if from >= count 2021-07-01 12:16:33 +02:00
lru.h
map.h
oa_hash_map.h Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
ordered_hash_map.h
paged_allocator.h
paged_array.h
pair.h
pass_func.h
pooled_list.h
rid.h
rid_owner.cpp
rid_owner.h Unify material parameter update 2021-07-06 18:57:38 -03:00
ring_buffer.h
safe_refcount.h
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
thread_work_pool.cpp
thread_work_pool.h Consider a thread done if current_work is null 2021-06-17 05:22:43 -07:00
vector.h
vmap.h
vset.h