godot/platform/winrt
George Marques e01fdd8a86
Remove embedded ANGLE headers
There's now a dependency on external ANGLE code, those are not needed
anymore.
2017-06-07 11:36:00 -03:00
..
app.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
app.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
audio_driver_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
audio_driver_winrt.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
detect.py Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
gl_context_egl.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
gl_context_egl.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
joystick_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
joystick_winrt.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
logo.png
os_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
os_winrt.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
thread_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
thread_winrt.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00