godot/servers
2017-09-29 17:33:30 +02:00
..
arvr Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
audio Fixed Voice_Count issues in AudioEffectChorus: 2017-09-25 20:46:52 +07:00
physics Added new API to get body direct state 2017-09-29 17:33:30 +02:00
physics_2d Added new API to get body direct state 2017-09-29 17:33:30 +02:00
visual Fixes to light shaders, should work now.. 2017-09-27 21:45:47 -03:00
arvr_server.cpp Merge pull request #10908 from hpvb/fix-unused-variables 2017-09-12 12:55:53 +02:00
arvr_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_server.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
audio_server.h Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
physics_2d_server.cpp Added new API to get body direct state 2017-09-29 17:33:30 +02:00
physics_2d_server.h Added new API to get body direct state 2017-09-29 17:33:30 +02:00
physics_server.cpp Added new API to get body direct state 2017-09-29 17:33:30 +02:00
physics_server.h Added new API to get body direct state 2017-09-29 17:33:30 +02:00
register_server_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_server_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Merge pull request #8567 from BastiaanOlij/ar_vr_server 2017-07-31 13:29:18 +02:00
server_wrap_mt_common.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server.cpp Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
visual_server.h Fixed typo: 'texure' to 'texture' 2017-09-29 04:40:01 +07:00