godot/.appveyor.yml
Marcel Admiraal 106221a733 Update .appveyor.yml.
- Set options to be the same as travis builds,
  except use warnings=all instead of warnings=extra.
- Fail on warnings as per travis builds.
2020-02-19 07:04:34 +01:00

42 lines
969 B
YAML

image: Visual Studio 2019
platform: x64
environment:
HOME: "%HOMEDRIVE%%HOMEPATH%"
PYTHON: C:\Python38
SCONS_CACHE_ROOT: "%HOME%\\scons_cache"
SCONS_CACHE_LIMIT: 1024
OPTIONS: "debug_symbols=no verbose=yes progress=no"
EXTRA_ARGS: "warnings=all werror=yes"
matrix:
- GD_PLATFORM: windows
TARGET: release_debug
TOOLS: yes
# Disabled for performance reasons until master is more stable.
# - GD_PLATFORM: windows
# TARGET: release
# TOOLS: no
matrix:
fast_finish: true
init:
- ps: if ($env:APPVEYOR_REPO_BRANCH -ne "master") { $env:APPVEYOR_CACHE_SKIP_SAVE = "true" }
cache:
- "%SCONS_CACHE_ROOT%"
install:
- SET "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
- pip install scons==3.1.2
before_build:
- echo %GD_PLATFORM%
- python --version
- scons --version
- set "SCONS_CACHE=%SCONS_CACHE_ROOT%\%APPVEYOR_REPO_BRANCH%"
build_script:
- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% %OPTIONS% %EXTRA_ARGS%