godot/scene/main
Rémi Verschelde c7f27f1d9d
Merge pull request #48651 from tavurth/3.x
Port HTTPRequest gzip compression to 3.4
2021-06-18 02:01:11 +02:00
..
canvas_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
http_request.cpp Merge pull request #48651 from tavurth/3.x 2021-06-18 02:01:11 +02:00
http_request.h Work on porting HTTPRequest compression to 3.3 2021-05-14 12:20:31 +03:00
instance_placeholder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
instance_placeholder.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
node.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
node.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_preloader.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
resource_preloader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
scene_tree.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
scene_tree.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
timer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
timer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
viewport.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
viewport.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00