godot/doc/classes/VSlider.xml
Rémi Verschelde 0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00

34 lines
1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VSlider" inherits="Slider" version="4.0">
<brief_description>
Vertical slider.
</brief_description>
<description>
Vertical slider. See [Slider]. This one goes from bottom (min) to top (max).
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
</members>
<constants>
</constants>
<theme_items>
<theme_item name="grabber" type="Texture2D">
</theme_item>
<theme_item name="grabber_area" type="StyleBox">
</theme_item>
<theme_item name="grabber_disabled" type="Texture2D">
</theme_item>
<theme_item name="grabber_highlight" type="Texture2D">
</theme_item>
<theme_item name="slider" type="StyleBox">
</theme_item>
<theme_item name="tick" type="Texture2D">
</theme_item>
</theme_items>
</class>