godot/platform
2020-11-13 12:18:37 -08:00
..
android Remove duplicate Android orientation settings. 2020-11-13 12:18:37 -08:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
osx Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
server Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants. 2020-11-11 15:30:57 +01:00
x11 Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00