godot/platform
Rémi Verschelde 02aeac12d1 OSX export: Default to fat format, make it an enum
Since we want to distribute only the fat binary in the official templates, this should
make it work out of the box. 32 bits and 64 bits options are still available for people
that want them, but will throw an error if the binaries are not in the template zip.
2016-07-09 00:46:10 +02:00
..
android Fix crash when null value through jni on android 2016-07-05 04:41:46 +09:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone added "arch" parameter, made iphone use it to build isim 2016-06-23 07:41:54 +02:00
javascript Pass mouse position to Input singleton in web export 2016-07-08 20:09:25 +02:00
osx OSX export: Default to fat format, make it an enum 2016-07-09 00:46:10 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Windows: prevent freeze while moving or resizing the game window. 2016-07-01 16:55:53 +02:00
winrt Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
x11 Avoid crash if setting modifiers fails, closes #5158 2016-07-08 11:28:09 -03:00