godot/modules/mono/editor
Ignacio Roldán Etcheverry 50b603c7dc C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.

TEMPORARY REGRESSIONS
---------------------

Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2021-09-22 08:27:12 +02:00
..
Godot.NET.Sdk C#: Begin move to .NET Core 2021-09-22 08:27:12 +02:00
GodotTools C#: Begin move to .NET Core 2021-09-22 08:27:12 +02:00
bindings_generator.cpp C#: Begin move to .NET Core 2021-09-22 08:27:12 +02:00
bindings_generator.h C#: Restructure code prior move to .NET Core 2021-09-22 06:38:00 +02:00
code_completion.cpp Use C++ iterators in the Mono module 2021-07-27 02:48:28 +02:00
code_completion.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp C#: Begin move to .NET Core 2021-09-22 08:27:12 +02:00
editor_internal_calls.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00