godot/tools/editor
Andreas Haas 6fb2abc7d8 SceneTreeDock: Fix crash when dragging invalid nodes.
Fixes #7529

(cherry picked from commit a64a348054)
2017-03-18 19:54:51 +01:00
..
fileserver Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
icons Add ColorFrame control (2.1) 2017-02-02 18:22:03 -02:00
io_plugins Revert "Fixes #7630 Hint was be appending for every language. Changed to only fill hint with the matching language." 2017-02-08 16:18:22 +01:00
plugins Added warning when removing animations 2017-03-18 19:52:08 +01:00
animation_editor.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
animation_editor.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
array_property_edit.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
array_property_edit.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
asset_library_editor_plugin.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
asset_library_editor_plugin.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
call_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
call_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
code_editor.cpp Backport goodies for the code editors 2017-02-04 16:24:33 +01:00
code_editor.h Backport goodies for the code editors 2017-02-04 16:24:33 +01:00
connections_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
connections_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
create_dialog.cpp Added favorites and recent history to create dialog 2017-01-16 12:38:46 +01:00
create_dialog.h Added favorites and recent history to create dialog 2017-01-16 12:38:46 +01:00
dependency_editor.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
dependency_editor.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
doc_code_font.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
doc_font.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
doc_title_font.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_asset_installer.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_asset_installer.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_autoload_settings.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_autoload_settings.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_data.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_data.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_dir_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_dir_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_export_godot3.cpp Godot 2.1 to 3.0 conversion should be more or less final 2017-02-15 08:29:11 -03:00
editor_export_godot3.h Godot 2.1 to 3.0 conversion should be more or less final 2017-02-15 08:29:11 -03:00
editor_file_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_file_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_file_system.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_file_system.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_fonts.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_fonts.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_help.cpp Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2017-01-16 11:56:00 +01:00
editor_help.h Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2017-01-16 11:56:00 +01:00
editor_icons.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_import_export.cpp Make image-groups map in export.cfg ordered 2017-01-16 19:00:48 +01:00
editor_import_export.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_initialize_ssl.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_initialize_ssl.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_log.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_log.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_name_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_name_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_node.cpp Fix node duplication in scene sub-inheritance 2017-03-08 19:58:59 +01:00
editor_node.h -WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy 2017-02-12 23:13:14 -03:00
editor_path.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_path.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_plugin.cpp Exposing edit_resource method of EditorNode in the EditorPlugin (#7355) 2017-01-12 19:15:30 +01:00
editor_plugin.h Exposing edit_resource method of EditorNode in the EditorPlugin (#7355) 2017-01-12 19:15:30 +01:00
editor_plugin_settings.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_plugin_settings.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h fixed compilation bug 2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_reimport_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_resource_preview.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_resource_preview.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run_native.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run_native.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run_script.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_run_script.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_scale.cpp make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_scale.h make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_settings.cpp Backport goodies for the code editors 2017-02-04 16:24:33 +01:00
editor_settings.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_sub_scene.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_sub_scene.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_themes.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
editor_themes.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
file_type_cache.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
file_type_cache.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
filesystem_dock.cpp Remove Quick Filter Files and fix FS search hotkey 2017-01-21 13:44:27 +01:00
filesystem_dock.h Include filesystem dock split offset in editor layouts 2017-01-25 02:46:44 +01:00
groups_editor.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
groups_editor.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
inspector_dock.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
inspector_dock.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
multi_node_edit.cpp Implement single-field property change for multinode edit 2017-03-02 10:48:24 +01:00
multi_node_edit.h Implement single-field property change for multinode edit 2017-03-02 10:48:24 +01:00
node_dock.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
node_dock.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
output_strings.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
output_strings.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
pane_drag.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
pane_drag.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
progress_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
progress_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
project_export.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
project_export.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
project_manager.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
project_manager.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
project_settings.cpp InputMap: Rename joypad button "PS X" to "PS Cross". 2017-03-18 12:36:53 +01:00
project_settings.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
property_editor.cpp Implement single-field property change for multinode edit 2017-03-02 10:48:24 +01:00
property_editor.h Implement single-field property change for multinode edit 2017-03-02 10:48:24 +01:00
pvrtc_compress.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
pvrtc_compress.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
quick_open.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
quick_open.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
register_exporters.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
reparent_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
reparent_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
resources_dock.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
resources_dock.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
run_settings_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
run_settings_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_tree_dock.cpp SceneTreeDock: Fix crash when dragging invalid nodes. 2017-03-18 19:54:51 +01:00
scene_tree_dock.h Add 'Copy Node Path' action to right mouse menu 2017-03-18 19:43:13 +01:00
scene_tree_editor.cpp 2D Editor: Don't show lock icons for hidden nodes. 2017-01-25 00:58:14 +01:00
scene_tree_editor.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
script_create_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
script_create_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
script_editor_debugger.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
script_editor_debugger.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
settings_config_dialog.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
settings_config_dialog.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
spatial_editor_gizmos.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
spatial_editor_gizmos.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00